Tuesday, January 24, 2017

PvP with Old Passives and Actives

This post has been written by guest writer, Chanco21.

If you are somewhat new to Battle Camp and are no longer familiar with old passives and actives, this will serve as an overview to widen your knowledge regarding old school PvP.

Here, we will not be talking about Lacerate, Barrier and Sacrifice. I am going to present another mode of winning a PvP match: using good, old, classic gemming and timing of skills.

There are many old passives, and they were ranked before as 1-star (the worst ones), 2-star (the bad ones), and 3-star (the "good" ones). I will be skipping 1- and 2- star passives as they are just used as feeders for evolutions.

So I will start with the bottom-line 3-star passives:
Juggernaut (60% atk, 75% hp, 100% rcv)
Savage (75% atk, 50% hp)
Holy (75% atk, 100% rcv)

Do not let the attack (atk), health (hp), and recovery (rcv) bonuses fool you. Despite these upsides, they do not translate to improving your win rate in a PvP match. These are counted as feeders to some PvP old timers since they do not have the stat bonus that improves their survivability in a game. Health and Recovery bonuses mean nothing if you can still get one shot by an opposing player running Rogues and/or Lethals.

So if you are serious in building an Old Passive PvP team, stay away from these passives.


▪️The REAL, OLD PvP Passives▪️

The six passives listed below are the ones used by the majority of old passive players, the stat bonuses, and a brief description of each if them:


Barbarian (60% atk, 50% def)
- some do not consider Barbarian as tier 1, as Warrior gives more offensive potential, and the lack of either Recovery or Health bonus hurts its survival rate in battle

Crusader (50% atk, 50% hp, 50% def)
- many consider this as the best PvP passive as it has the complete package of offense, defense and high survival rate in battle

Defender (115% hp, 50% def)
- a formidable tank that will most likely take 2-3 hits off Sacrifice before it dies due to its ridiculous amount of Health plus Defense (def)

Guardian (100% rcv, 65% def)
- the extra 15% of defense over other tier 1 passives is its greatest asset plus its high Recovery that greatly increases its survival rate when you simultaneously combo for damage and healing

Paladin (50% hp, 100% rcv, 50% def)
- the most well-rounded tank in the game as it can keep itself alive for a long time with its Health, Recovery and Defense bonus

Warrior (50% atk, 40% crit, 50% def)
- not the best option as a PvP mob but is used to give high offensive boost to the entire team

What makes these passives unique is the Defense bonus they give the mob. Defense reduces the damage dealt to your mobs by the percentage indicated (before applying elemental advantage/disadvantage). This is the main factor why these mobs can withstand a team of Rogues and at most instances, they cannot be killed with one shot.


Now, ranking these passives would be quite difficult and is subjective to who you will talk to. Although for the majority, Crusader and Paladin easily standout as these two are most well-rounded passives. Regardless of how they are ranked, the combination of Defense, Recovery, and Health translates to drastically increased survival rates of these mobs, making them top choices for building PvP team.


▪️The Most Powerful Actives with Old Passives▪️


Invincible - they make your mobs receive zero damage for a turn, which includes snipes, lacerates, sacrifice and large combos

Shield - the 30% defense bonus for two turns is similar to the shielding effect of the new active, Barrier, except that it works against all elements

Swap - this, together with high-skilled gemming, is the main source of damage of old passive teams




▪️Comparing Old Versus New▪️

New Active/Passive teams mostly rely on their actives to defeat the opponent, while Old Active/Passive teams mostly rely on their abilities to survive long games and deal consistent, but relatively low-damage attacks, to defeat the opponent.

Both teams (old and new) have their merits and have proven to be effective in PvP. So whatever your preference is, as long as you enjoy PvP, then we all grow as one, happy community.




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