Wednesday, January 30, 2019

MiriamRowan's Unofficial BC Live report - January 20th, 2019


Presenters: Wrkshp Warrior (WW) & MastaDon (MD)



Next events:  Crystal Siege (with merging and traders) then Celestial Towers.

MD has seen a picture of the CT boss, but he hasn't checked to see his element. The boss looks "kind of fire".  MD can't remember though.  There seems to be some fire and rock and ice in the picture.  MD can't tell.  He's a giant boar looking guy.  He doesn't look like a leaf boss, but it could be any of the other elements.  BC is still testing the event currently.  The previous Chinese New Year's CT event monsters will be active. (For valentines raid, it will be the past valentines event monsters)

Valentine's raid event may be after CT if everything is ready by then.

Merging and Traders will be on for CS.  There is a chance that merging and traders might stick around for a few events as the lunar new year and Valentines are huge around the world. Valentine's will likely have a special kind of grab, like all the other major holiday events.

Will BC start giving us 20 energy per BC Live each week?  No, it won't be raised above 10 energy and we should blame Yulun for that as she's in charge of codes.

Can 2 Leader boards be shown on streams?  No, this won't be happening. One leader board gets shown on the stream and the other should be posted on Facebook after that event.

Barrier in prizes?  MD will try to remember this.

Arts and animation were out for a period during the holidays, so for now updates will only be for monsters.  For the new zone, the zones and their quests and the raid parts have been planned out, but everyone needs to be back from vacation before work can start on this.

Pictures on Trading Website?  This has been shipped over to the server guys, as the previous people couldn't do these changes.  It will be done with the next update.  Yes, they are working on this.

Single element reward monsters may be added into the mix in future reward monster prizes, but it won't be in this current batch of events.

Why didn't we earn trophies for farming in Sanctiflyer?  MD thinks that there might have been a problem with farming during Sanctiflyer.

PvP?  This cuts into their workflows, and so it needs to be organized into their pipelines.  No fixes for PvP are being worked on currently as priorities are elsewhere.

Android Dominion Tower Bug - this is a device sided fix as it's something to do with how android processes numbers.

BC has a small team and is a very small company, aiming to grow slowly. Any money that comes in goes to staff and growing slowly.  Fewer people, work more efficiently and scale up.  This does create a slower growth to the company.

New event?  BC won't be working on a new event currently. After they get new monsters in, they want to work on a new story zone and a new raid zone. The raid zone will allow for better crafting of equipment.

Troop prizes for PvP?  No, one strong PvP player would carry their troop so this won't happen.

BC doesn't like certain aspects of the existence of event monsters, but changing it is now too high risk, especially after players have spent so much to gather these mobs.

Leader boards were shown for Dominion FFA and Sanctiflyer.

Second Sevo for Starclaw?  MD will find out if they have one.  Sometimes they have become lost between art and animation though.  MD will double check.

Dual elements on raid bosses won't happen as the potential for bugs is absurd.

Next update will have the CT new stuff and possibly some new second evolutions but it depends on what is finished from animation and tested on time.  Unfortunately holidays have caused delays with new content.

Reroll for only actives or passives?  Not likely. The more important reroll option is zodiac rerolls.

The new story zone  will have a raid zone that will drop items that allow players to craft the higher level (bound) equipment, but this is all part of what they're working on and won't be in the next update.

Avatar spins?  BC wants to separate out the costumes into individual pieces and put all of these into the spins so that they can be won over time.  There would also be boxes of stones that would give players with all avatar items a reason to keep spinning.

Yes, WW has spent all of January practicing PvP. Next BC Live he will start playing against us.

Equipment?  MD wanted to give bound equipment to the older mobs to catch them up with the newer higher powered monsters. This wasn't popular with players to receive the older monsters.  BC is still debating more of a rebalancing of stats. For example, there could be a range of stats for each monster so that there wasn't ever a definite "best" monster for each rarity.  Merging has kind of already solved this though.  Some of MD's favourite monsters are from 2 years ago, but he can't really use them as they're not strong enough.  They would like to rebalance the monsters, but without penalizing those who already have good monsters.

Lots of time is spent on animation. Even adding small vanity items to monsters is a nightmare scenario for development.  So much time would be spent making a t-shirt look right on all the monsters that there would be no sense putting that time into something so small.

Yes, CT was originally planned to time in with the Chinese New Year, but it wasn't quite ready in time, so Crystal Siege is coming in first.

BC tries to mix up the passives so that players can level their passives.  Most people are only aiming for one active each event, and the others are usually considered to be feeders anyway.

New actives and passives will not happen anytime soon. There is usually a backlash for these. For players to be interested, they need to be powerful, but players would prefer their teams to still be relevant.  Players can submit new ideas for this, but most would require rebuilding how actives and passives work, so BC is unlikely to do this.

The percentage chances of passives won't be changed as BC gives out so many monsters in the event prizes to help us do this.

Raid bosses are set so that they aren't too hard or to easy.  If bosses are set too hard then participation drops dramatically.  World Bosses are a good solution as players will eventually reach the right difficulty for them. 

Statistically, no, you're unlikely to ever land on a lucky tier. They're so hard to get.

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